Tekken 6 game mode3/1/2024 I can’t wait to see how the tournament is presented and plays out. It’s a great setup, and there’s just something about solving world crises through a one-on-one fighting tournament that is incredibly entertaining, and of course, right at home for the genre. Meanwhile, Jin rejects the supernatural Devil gene that makes him stronger, and begins getting visions of his mother once more. With Kazuya disabling the world’s capabilities for ranged ballistic combat – because this is fighting game story, dammit – the stage is seemingly set for each major region around the globe to decide on a representative champion that will help them fight for a place in Kazuya’s messed up world. In the aftermath, Kazuya establishes a new world order – one whose hierarchy will be decided on by, you guessed it, a fighting tournament. The escalating series of battles, which you play out, sees Jin and Kazuya transform into Devils, but Jin eventually loses the fight. It begins, as all good stories do, with Jin riding a motorbike up the side of a skyscraper, doing a somersault, and throwing the bike into a helicopter carrying Kazuya. It kicks off with one of those world-ending fights that usually punctuates Marvel movies, with longtime protagonist Jin Kazama facing down with his father, Kazuya Mishima once more, in the middle of Times Square, New York City. It’s still ridiculous, though, and that’s where the real magic lies. It makes sure to ground the scenario in the real world, which helps raise the stakes, and frames the narrative as one of global rivalry and espionage – at least, at first. Tekken 8’s story mode turns things up a few notches, leaning harder into blockbuster action movie territory. The last entry in the franchise, Tekken 7, had a cinematic story mode that explored some of this wildness, but its overall presentation and narrative hooks didn’t feel nearly as strong as the Mortal Kombat style of storytelling that clearly inspired it. And that’s not even getting into the truly crazy territory. Tekken’s lore has always been dumb fun – it’s a story about a family feud that involves angels and devils, impossibly powerful corporations, and also, there’s a fighting tournament featuring at least two bears, some robots, and a wrestler who does not actually have a jaguar head, but you could’ve fooled me. Read: Tekken 8 Preview – Hands-on impressions, insights from Harada After spending a few hours sampling a bit of everything on a near-complete version of the game, it’s hard not to get very excited about the menu on offer, especially as someone who played Tekken 7 to death. And now Tekken 8, which launches on 26 January 2024, is promising a mixture of all those things, plus a few extras of its own.īeyond the enduring fighting mechanics, Tekken 8 is launching with a stack of new modes and tools to cater to a whole spectrum of potential players. Mortal Kombat 1leaned even harder into the bombastic, cinematic story mode the series is known for, dishing out those eye-popping thrills that make you think a fighting game movie could be okay, maybe. Street Fighter 6flaunted a multi-hour RPG campaign, a distilled control scheme, and a bustling online social space to foster friendly competition (and it still bustles, six months later). This year has shown us that fighting games are still good, and have the potential to get bigger and more approachable going forward.
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