Rimworld seeds b183/1/2024 skill required for non-advanced growing by prisoners to 6 instead of 0 fixed compatibility with Dubs Bad Hygiene Mod fixed compatibility with No Water no Life disabled Warden and Jailor types of work for prisoner labor, it should fix bug, where jailors do not warden inside labor area ![]() ![]() added warning message before placing labor area for the first time added renaming Prisoners for imprisonment time (pawns will restore old names after releasing) added sub-tabs in "Work" Tab and "Assign" Tab for "Colonists" and "Prisoners" hotfixed compatibility with Fluffy's WorkTab (still have some visual flaws) fixed compatibility with Fluffy's WorkTab (final) fixed blurred effect on settings window finally fixed "OnGui()" error, big thanks to ( ) now work settings reset after prisoner is recruited, so it should fix some issues added new hidden need "Treatment" that indicates level of prison treatment towards prisoner (WIP) "Treatment happiness" will decrease if health conditions are bad, when prisoners are hungry, or they're working. prisoners will respect forbidden items, if "inspired" prisoners will now seek safe temperature when not supervised prisoners will now work in cold only if "work" time is set prisoners will now stay at bed if waiting for surgery prisoners will now give offer to join colony if treatment is good enough (random) fixed cutting some content of bill config in some languages added treatment drop when prisoner is being beaten added blocking mental breaks for prisoners with low treatment levels added blocking revolts (100%, 95%, 50%, 10%) if overall prisoner treatment is good enough added +15 bonus to mood if treatment is above 75% added +5 bonus to mood if prisoner is not supervised and got lazy added +5 bonus to mood while prisoner have free time prisoners now will pick up weapons if treated bad wardens no longer deliver food if prisoners can get it from another room new system for removing mod from save (new button in mod menu) fixed news pop-up auto-showing on minor changes too (it auto-shows only on major changes) fixed tutorial window constantly showing set minimum 500 points for suicide event ![]() updated Traditional Chinese translation, thanks to shiuanyue added option in settings to opt-out from suicide events You can modify/upgrade/use this mod, but don't use this commercially, and make sure to include link to original mod. You can include this mod in mod-packs, and mod lists. Author of CA declared that it will be at RimWorld 1.0.
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